Web 2.0 tools are the newer version of Web 1.0, which now includes social media (Twitter), blogs, wikis, and Diigo. I believe it is hard to tell which Web 2.0 technologies will work the best because each grade level is different. As a future kindergarten teacher, I believe Youtube will be my best option because I could make interactive videos for my class to participate together, such as making math videos for counting items on the screen. For a high school level, I believe class blogs would be the best option because students will be able to feed off of one another and get feedback from their peers, not just a teacher. For a teacher, I believe Twitter will keep me up-to-date on new technology ideas and to become more professional, instead of having to constantly attend seminars to stay current.
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An interesting web 2.0 tool that I might consider when teaching is Pinterest. This is a website or app that is used to pin millions of items, such as decorating rooms, mathematics problems, or even workout routines. This will help me in the future with different ideas on how to better my teaching skills through helpful tips and blogs from other teachers. Also, as an elementary education teacher, they have great ideas for different projects that help with learning things such as math or history. Many people post educational quotes or the top books of the month, so this can be very beneficial for future and current teachers. This website is very easy to access through a phone or a computer. This is the link to the website: https://www.pinterest.com
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From the technology advancements in chapter 12, I believe gamification holds the biggest promise for education. This is because educational directors and teachers are always trying to find better ways to keep their students engaged and interested in the topic at hand. Games and interactive videos are going to help students learn more about the subject than the typical lecture. Games can be for almost any subject and grade, such as naming states of the United States or a mathematic adding and subtracting game. In kindergarten, I will use games for counting things, learning the alphabet, or even for reading help. Animated videos can also be used for history and science lessons for information, such as timelines or processes. With these gamification tools, education will become more beneficial for all students because there will be more ways for teachers to help students succeed in the classroom.
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An interesting web 2.0 tool that I might consider when teaching is Pinterest. This is a website or app that is used to pin millions of items, such as decorating rooms, mathematics problems, or even workout routines. This will help me in the future with different ideas on how to better my teaching skills through helpful tips and blogs from other teachers. Also, as an elementary education teacher, they have great ideas for different projects that help with learning things such as math or history. Many people post educational quotes or the top books of the month, so this can be very beneficial for future and current teachers. This website is very easy to access through a phone or a computer. This is the link to the website: https://www.pinterest.com
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From the technology advancements in chapter 12, I believe gamification holds the biggest promise for education. This is because educational directors and teachers are always trying to find better ways to keep their students engaged and interested in the topic at hand. Games and interactive videos are going to help students learn more about the subject than the typical lecture. Games can be for almost any subject and grade, such as naming states of the United States or a mathematic adding and subtracting game. In kindergarten, I will use games for counting things, learning the alphabet, or even for reading help. Animated videos can also be used for history and science lessons for information, such as timelines or processes. With these gamification tools, education will become more beneficial for all students because there will be more ways for teachers to help students succeed in the classroom.
Great post, Sam! Gamification is so effective and makes me really excited about the future in education!
ReplyDeleteIncluding Pinterest into your curriculum is different but also a great new tool to introduce! It is a great way to get inspired by other teachers as well.
ReplyDeleteI didn't think of Pinterest. Very interesting thought! How did you hyperlink your website? I tried to do the same but I could not figure out how to do so through the blog.
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